Memory Clock / Bus: 250 MHz (500 Mbps effective) with a 128-bit memory interface
Render Architecture: 4 pixel shaders, 2 vertex shaders, 4 texture mapping units (TMUs), and 4 ROPs
API Support: DirectX 9.0c, Shader Model 3.0, and OpenGL 2.1
Display Outputs: Typically includes DVI, VGA, and S-Video / TV-Out ports
Power Requirements: Single-slot card drawing roughly 26W–27W TDP; no auxiliary/external power connector required (draws power directly from the PCIe slot).